Coming of Age has had a long journey from the original idea I had while planning out my RPGnet column. The game has become simpler and tighter and delivers on my design goals. I’m hoping to have a basic version available for pdf sale and perhaps print on demand. From that I’ll gauge whether the grander ideas and variations I’ve developed for Coming of Age would be worth delivering too.
My current step toward that goal is bringing in an editor, while I plan how to handle layout and publication. I was impressed by the style and simplicity of Whitehack and I want to make Coming of Age as practical a book. Only time and effort will tell whether it is feasible for me to rework my text and player sheets into a pamphlet form, but it is certainly worth the attempt.